Subliminal Realms: Call of Atis

In february 2017 Big Fish Games released «» made by (ukranian studio located in Kiev and Poltava). In our pipeline we used Blender for V-Ray as a main tool for animation and rendering 3D characters and Blenrig as a rigging system. Majority of the smoke scenes were done with Blender except some shots that 3ds max artist made with FumeFX and for the cloths simulations we had to use Marvelous Designer.
Keeping an eye on the blender philosophy we decided to share all the characters to the community.

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